@startuml
sprite $quora [48x48/16] {
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000000000000000000000000000000000000000000000000
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00000000001AFFFFFFFFFFFFFFFFFFFFA100000000000000
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001FFFFFFFF9000000000000000000009FFFFFFFF0000000
001FFFFFFFF900000000000000000000AFFFFFFFF0000000
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0009FFFFFFFD00000000123100000000DFFFFFFF90000000
0005FFFFFFFF000005BFFFFFFA400000FFFFFFFF40000000
0000FFFFFFFF2002DFFFFFFFFFFA0003FFFFFFFF00000000
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00002FFFFFFFB000EFFFFFFFFFFFFB0BFFFFFFF200000000
000009FFFFFFF10020016EFFFFFFFF9FFFFFFF8000000000
000001EFFFFFF800000001CFFFFFFFFFFFFFFD0000000000
0000004FFFFFFF200000001DFFFFFFFFFFFFF30000000000
00000007FFFFFFD100000004FFFFFFFFFFFF600000000000
000000008FFFFFFD30000000AFFFFFFFFFF6000000000000
0000000006FFFFFFFA4000002FFFFFFFFF50000000000000
00000000003DFFFFFFFFECCDFFFFFFFFFF50000002996000
0000000000007EFFFFFFFFFFFFFFFFFFFFF3000008FF9000
000000000000006DFFFFFFFFFFFFFFFFFFFE50004FFF7000
000000000000000027ADEFFEDA7EFFFFFFFFFDBDFFFF2000
0000000000000000000000000005FFFFFFFFFFFFFFFD0000
0000000000000000000000000000AFFFFFFFFFFFFFF50000
00000000000000000000000000000AFFFFFFFFFFFFA00000
0000000000000000000000000000009FFFFFFFFFFA000000
00000000000000000000000000000004BFFFFFFB40000000
000000000000000000000000000000000035431000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_QUORA(_alias) ENTITY(rectangle,black,quora,_alias,FA QUORA)
!define FA_QUORA(_alias, _label) ENTITY(rectangle,black,quora,_label, _alias,FA QUORA)
!define FA_QUORA(_alias, _label, _shape) ENTITY(_shape,black,quora,_label, _alias,FA QUORA)
!define FA_QUORA(_alias, _label, _shape, _color) ENTITY(_shape,_color,quora,_label, _alias,FA QUORA)
skinparam folderBackgroundColor<<FA QUORA>> White
@enduml